Halloween Special. What do you need, a roadmap?
Questions are answered and truths are revealed. Learn how Henchman 21 copes with life without 24. See what happens when Brock and the Venture family are forced to part ways. Discover the final fate of H.E.L.P.eR. And all the while, the balance of the free world hangs in the hands of Dean Venture, who must kill Hitler.
The Monarch's abduction and ransom of Hank and Dean, part of his newest scheme to hurt Dr. Venture, inadvertently catches the attention of semi-retired super-hero Captain Sunshine. As Dr. Venture and The Monarch squabble over the rules of kidnapping, Hank must decide if he's ready to become Captain Sunshine's newest young and supple sidekick.
Hank, along with is friend, Dermott, start breaking all of the Venture Compound Rules in a bid to get his father's attention. But Dr. Venture is focused completely on Dean, who is taking his first steps in joining the family business as a Super Scientist. But someone else wants Dr. Venture's attention, too: A shadowy figure from Dr. Venture's past who is out to steal Dean's future.
In the aftermath of the death of his best friend, Henchman 21 has rededicated his life to become the most feared and skilled of all of the Monarch's Henchmen. But tonight, all bets are off as Henchman 21 begins the hunt for the murderer of Henchman 24. Alliances shift, secrets are revealed, and the Venture brothers are kidnapped. Again.
One of Dr. Venture's old inventions seems to have gotten a mind of its own, so General Manhowers sends him to Central America to fix it. The Ventures must all confront their own hearts of darkness if they're to survive what's waiting for them in the jungle.
Henchman 21's command of Team SPHINX is starting to rub the O.S.I. the wrong way, and his new recruits are rubbing them even wronger. Meanwhile, The Monarch tries on a new face to ingratiate himself with Dr. Venture.
Every year, since he was a little boy, Dr. Venture flies to the tiny island of Spanikos for a week of fun in the Grecian sun. But this year a dangerous new enemy and a dark secret from Doc's past threaten to turn his vacation into a slay-cation.
Brock and the O.S.I. come under fire from the higher ups when they lose two high value super-criminal prisoners. Somebody helped them escape, and everyone aboard the hover-quarters is a suspect in this 22 minute potboiler - even the visiting Ventures.
A friendship built on lies threatens to unravel Dr. Venture's sanity. But Hank and Henchman 21 are the ones getting committed to an asylum. And Dean's growing relationship with a mystery woman is only making everyone crazier.
Join the Ventures--and pretty much everyone they've ever crossed paths with--as they rocket to the Gargantua-2 space station for an epic, hour-long adventure that will change the Ventureverse as we know it forever.
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